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/clone

Copies blocks from one region to another. Supports cross-dimension cloning in 1.19.4+ and various filtering modes.

Category
World
Permission Level
Game Master
Version Added
1.8

Syntax

/clone [from <sourceDimension>] <begin> <end> [to <targetDimension>] <destination> [replace|masked|filtered] [force|move|normal] [<filter>]

Parameters

NameTypeRequiredDescription
beginblock_posRequiredThe first corner of the source region.
endblock_posRequiredThe second corner of the source region.
destinationblock_posRequiredThe lower-northwest corner of the destination region.
maskModeliteralOptionalreplace = copy all; masked = skip air blocks; filtered = only copy specified block type.
cloneModeliteralOptionalforce = allow overlapping; move = fill source with air after; normal = fail on overlap.

Examples

/clone 0 64 0 10 74 10 100 64 100

Clones the region from 0,64,0 to 10,74,10 starting at 100,64,100.

/clone ~-5 ~ ~-5 ~5 ~10 ~5 ~20 ~ ~ masked

Clones a nearby structure 20 blocks to the east, skipping air blocks.

/clone 0 0 0 15 15 15 0 0 0 replace move

Moves a structure by cloning it and filling the source with air.

Common Mistakes

Notes

Since 1.19.4, the 'from' and 'to' keywords allow cross-dimension cloning. The destination coordinate is the lower-northwest corner of the destination region.

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