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World Commands

Commands for modifying the world, placing blocks, summoning entities, and managing chunks.

/clone
Game Master

Copies blocks from one region to another. Supports cross-dimension cloning in 1.19.4+ and various filtering modes.

v1.8
/fill
Game Master

Fills a region between two coordinates with a specified block. Supports various fill modes and optional filtering.

v1.0
/forceload
Game Master

Forces specific chunks to remain loaded even when no players are nearby. Useful for always-on redstone or command block contraptions.

v1.13.1
/locate
Game Master

Finds the nearest specified structure, biome, or point of interest and displays its coordinates.

v1.0
/seed
Game Master

Displays the world seed of the current world. The seed determines terrain generation.

v1.0
/setblock
Game Master

Places a block at a specified position in the world. Can optionally destroy the existing block, keep it, or replace it.

v1.0
/setworldspawn
Game Master

Sets the global world spawn point. New players and players without a personal spawn point will respawn here.

v1.0
/spreadplayers
Game Master

Distributes entities randomly across an area. Useful for minigames, random spawn placement, and similar applications.

v1.6
/summon
Game Master

Spawns an entity at a specified location, optionally with NBT data to customize the entity.

v1.7
/worldborder
Game Master

Manages the world border, its size, center, damage, warning distance, and warning time.

v1.8